http://en.wikipedia.org/wiki/Malware
Malware is software designed to infiltrate or damage a computer system without the owner's informed consent . It is a portmanteau of the words "malicious" and "software". The expression is a general term used by computer professionals to mean a variety of forms of hostile, intrusive, or annoying software or program code.
Many normal computer users are however still unfamiliar with the term, and most never use it. Instead, "computer virus" is used in common parlance and often in the general media to describe all kinds of malware, though not all malware is a virus. Another term that has been recently coined for malware is badware, perhaps due to the anti-malware initiative Stopbadware or corruption of the term "malware".
The best-known types of malware, viruses and worms, are known for the manner in which they spread, rather than any other particular behavior. The term computer virus is used for a program that has infected some executable software and that causes that software, when run, to spread the virus to other executable software. Viruses may also contain a payload that performs other actions, often malicious. A worm, on the other hand, is a program that actively transmits itself over a network to infect other computers. It too may carry a payload.
These definitions lead to the observation that a virus requires user intervention to spread, whereas a worm spreads automatically. Using this distinction, infections transmitted by email or Microsoft Word documents, which rely on the recipient opening a file or email to infect the system, would be classified as viruses rather than worms.
Some writers in the trade and popular press appear to misunderstand this distinction, and use the terms interchangeably.
Malware For Profit
During the 1980s and 1990s, it was usually taken for granted that malicious programs were created as a form of vandalism or prank. More recently, the greater share of malware programs have been written with a financial or profit motive in mind. This can be taken as the malware authors' choice to monetize their control over infected systems: to turn that control into a source of revenue.
Spyware programs are commercially produced for the purpose of gathering information about computer users, showing them pop-up ads, or altering web-browser behavior for the financial benefit of the spyware creator. For instance, some spyware programs redirect search engine results to paid advertisements. Others, often called "stealware" by the media, overwrite affiliate marketing codes so that revenue is redirected to the spyware creator rather than the intended recipient.
Spyware programs are sometimes installed as Trojan horses of one sort or another. They differ in that their creators present themselves openly as businesses, for instance by selling advertising space on the pop-ups created by the malware. Most such programs present the user with an end-user license agreement that purportedly protects the creator from prosecution under computer contaminant laws. However, spyware EULAs have not yet been upheld in court.
Another way that financially motivated malware creators can profit from their infections is to directly use the infected computers to do work for the creator. The infected computers are used as proxies to send out spam messages. A computer left in this state is often known as a zombie computer. The advantage to spammers of using infected computers is they provide anonymity, protecting the spammer from prosecution. Spammers have also used infected PCs to target anti-spam organizations with distributed denial-of-service attacks.
In order to coordinate the activity of many infected computers, attackers have used coordinating systems known as botnets. In a botnet, the malware or malbot logs in to an Internet Relay Chat channel or other chat system. The attacker can then give instructions to all the infected systems simultaneously. Botnets can also be used to push upgraded malware to the infected systems, keeping them resistant to antivirus software or other security measures.
It is possible for a malware creator to profit by stealing sensitive information from a victim. Some malware programs install a key logger, which intercepts the user's keystrokes when entering a password, credit card number, or other information that may be exploited. This is then transmitted to the malware creator automatically, enabling credit card fraud and other theft. Similarly, malware may copy the CD key or password for online games, allowing the creator to steal accounts or virtual items.
Another way of stealing money from the infected PC owner is to take control of a dial-up modem and dial an expensive toll call. Dialer (or porn dialer) software dials up a premium-rate telephone number such as a U.S. "900 number" and leave the line open, charging the toll to the infected user.
Data-stealing malware
Data-stealing malware is a web threat that divests victims of personal and proprietary information with the intent of monetizing stolen data through direct use or underground distribution. Content security threats that fall under this umbrella include keyloggers, screen scrapers, spyware, adware, backdoors, and bots. The term does not refer to activities such as spam, phishing, DNS poisoning, SEO abuse, etc. However, when these threats result in file download or direct installation, as most hybrid attacks do, files that act as agents to proxy information will fall into the data-stealing malware category.
[edit] Characteristics of data-stealing malware
Does not leave traces of the event
- The malware is typically stored in a cache that is routinely flushed
- The malware may be installed via a drive-by-download process
- The website hosting the malware as well as the malware is generally temporary or rogue
Frequently changes and extends its functions
- It is difficult for antivirus software to detect final payload attributes due to the combinations of malware components
- The malware uses multiple file encryption levels
Thwarts Intrusion Detection Systems (IDS) after successful installation
- There are no perceivable network anomalies
- The malware hides in web traffic
- The malware is stealthier in terms of traffic and resource use
Thwarts disk encryption
- Data is stolen during decryption and display
- The malware can record keystrokes, passwords, and screenshots
Thwarts Data Loss Prevention (DLP)
- Leakage protection hinges on metadata tagging, not everything is tagged
- Miscreants can use encryption to port data
[edit] Examples of data-stealing malware
- Bancos, an info stealer that waits for the user to access banking websites then spoofs pages of the bank website to steal sensitive information.
- Gator, spyware that covertly monitors web-surfing habits, uploads data to a server for analysis then serves targeted pop-up ads.
- LegMir, spyware that steals personal information such as account names and passwords related to online games.
- Qhost, a Trojan that modifies the Hosts file to point to a different DNS server when banking sites are accessed then opens a spoofed login page to steal login credentials for those financial institutions.
[edit] Data-stealing malware incidents
- Albert Gonzalez is accused of masterminding a ring to use malware to steal and sell more than 170 million credit card numbers in 2006 and 2007—the largest computer fraud in history. Among the firms targeted were BJ's Wholesale Club, TJX, DSW Shoe, OfficeMax, Barnes & Noble, Boston Market, Sports Authority and Forever 21.[11]
- A Trojan horse program stole more than 1.6 million records belonging to several hundred thousand people from Monster Worldwide Inc’s job search service. The data was used by cybercriminals to craft phishing emails targeted at Monster.com users to plant additional malware on users’ PCs.[12]
- Customers of Hannaford Bros. Co, a supermarket chain based in Maine, were victims of a data security breach involving the potential compromise of 4.2 million debit and credit cards. The company was hit by several class-action law suits.[13]
- The Torpig Trojan has compromised and stolen login credentials from approximately 250,000 online bank accounts as well as a similar number of credit and debit cards. Other information such as email, and FTP accounts from numerous websites, have also been compromised and stolen.[14]
[edit] Vulnerability to malware
In this context, as throughout, it should be borne in mind that the “system” under attack may be of various types, e.g. a single computer and operating system, a network or an application.
Various factors make a system more vulnerable to malware:
- Homogeneity: e.g. when all computers in a network run the same OS, upon exploiting one, one can exploit them all.
- Defects: malware leveraging defects in the OS design.
- Unconfirmed code: code from a floppy disk, CD-ROM or USB device may be executed without the user’s agreement.
- Over-privileged users: some systems allow all users to modify their internal structures.
- Over-privileged code: some systems allow code executed by a user to access all rights of that user.
An oft-cited cause of vulnerability of networks is homogeneity or software monoculture.[15] For example, Microsoft Windows or Apple Mac have such a large share of the market that concentrating on either could enable a cracker to subvert a large number of systems, but any total monoculture is a problem. Instead, introducing inhomogeneity (diversity), purely for the sake of robustness, could increase short-term costs for training and maintenance. However, having a few diverse nodes would deter total shutdown of the network, and allow those nodes to help with recovery of the infected nodes. Such separate, functional redundancy would avoid the cost of a total shutdown, would avoid homogeneity as the problem of "all eggs in one basket".
Most systems contain bugs, or loopholes, which may be exploited by malware. A typical example is the buffer-overrun weakness, in which an interface designed to store data, in a small area of memory, allows the caller to supply more data than will fit. This extra data then overwrites the interface's own executable structure (past the end of the buffer and other data). In this manner, malware can force the system to execute malicious code, by replacing legitimate code with its own payload of instructions (or data values) copied into live memory, outside the buffer area.
Originally, PCs had to be booted from floppy disks, and until recently it was common for this to be the default boot device. This meant that a corrupt floppy disk could subvert the computer during booting, and the same applies to CDs. Although that is now less common, it is still possible to forget that one has changed the default, and rare that a BIOS makes one confirm a boot from removable media.
In some systems, non-administrator users are over-privileged by design, in the sense that they are allowed to modify internal structures of the system. In some environments, users are over-privileged because they have been inappropriately granted administrator or equivalent status. This is primarily a configuration decision, but on Microsoft Windows systems the default configuration is to over-privilege the user. This situation exists due to decisions made by Microsoft to prioritize compatibility with older systems above security configuration in newer systems[citation needed] and because typical applications were developed without the under-privileged users in mind. As privilege escalation exploits have increased this priority is shifting for the release of Microsoft Windows Vista. As a result, many existing applications that require excess privilege (over-privileged code) may have compatibility problems with Vista. However, Vista's User Account Control feature attempts to remedy applications not designed for under-privileged users through virtualization, acting as a crutch to resolve the privileged access problem inherent in legacy applications.
Malware, running as over-privileged code, can use this privilege to subvert the system. Almost all currently popular operating systems, and also many scripting applications allow code too many privileges, usually in the sense that when a user executes code, the system allows that code all rights of that user. This makes users vulnerable to malware in the form of e-mail attachments, which may or may not be disguised.
Given this state of affairs, users are warned only to open attachments they trust, and to be wary of code received from untrusted sources. It is also common for operating systems to be designed so that device drivers need escalated privileges, while they are supplied by more and more hardware manufacturers.
[edit] Eliminating over-privileged code
Over-privileged code dates from the time when most programs were either delivered with a computer or written in-house, and repairing it would at a stroke render most antivirus software almost redundant. It would, however, have appreciable consequences for the user interface and system management.
The system would have to maintain privilege profiles, and know which to apply for each user and program. In the case of newly installed software, an administrator would need to set up default profiles for the new code.
Eliminating vulnerability to rogue device drivers is probably harder than for arbitrary rogue executables. Two techniques, used in VMS, that can help are memory mapping only the registers of the device in question and a system interface associating the driver with interrupts from the device.
Other approaches are:
- Various forms of virtualization, allowing the code unlimited access only to virtual resources
- Various forms of sandbox or jail
- The security functions of Java, in java.security
Such approaches, however, if not fully integrated with the operating system, would reduplicate effort and not be universally applied, both of which would be detrimental to security.
Anti-malware programs
As malware attacks become more frequent, attention has begun to shift from viruses and spyware protection, to malware protection, and programs have been developed to specifically combat them.
Anti-malware programs can combat malware in two ways:
- They can provide real time protection against the installation of malware software on a computer. This type of spyware protection works the same way as that of antivirus protection in that the anti-malware software scans all incoming network data for malware software and blocks any threats it comes across.
- Anti-malware software programs can be used solely for detection and removal of malware software that has already been installed onto a computer. This type of malware protection is normally much easier to use and more popular.[citation needed] This type of anti-malware software scans the contents of the Windows registry, operating system files, and installed programs on a computer and will provide a list of any threats found, allowing the user to choose which files to delete or keep, or to compare this list to a list of known malware components, removing files that match.
Real-time protection from malware works identically to real-time antivirus protection: the software scans disk files at download time, and blocks the activity of components known to represent malware. In some cases, it may also intercept attempts to install start-up items or to modify browser settings. Because many malware components are installed as a result of browser exploits or user error, using security software (some of which are anti-malware, though many are not) to "sandbox" browsers (essentially babysit the user and their browser) can also be effective in helping to restrict any damage done.
Software is considered malware based on the perceived intent of the creator rather than any particular features. It includes computer viruses, worms, trojan horses, spyware, dishonest adware, and other malicious and unwanted software. In law, malware is sometimes known as a computer contaminant, for instance in the legal codes of California, West Virginia, and several other U.S. states.
Malware should not be confused with defective software, that is, software which has a legitimate purpose but contains harmful bugs.
Many early infectious programs, including the first Internet Worm and a number of MS-DOS viruses, were written as experiments or pranks generally intended to be harmless or merely annoying rather than to cause serious damage. Young programmers learning about viruses and the techniques used to write them might write one to prove that they can do it, or to see how far it could spread. As late as 1999, widespread viruses such as the Melissa virus appear to have been written chiefly as pranks.
A slightly more hostile intent can be found in programs designed to vandalize or cause data loss. Many DOS viruses, and the Windows ExploreZip worm, were designed to destroy files on a hard disk, or to corrupt the filesystem by writing junk data. Network-borne worms such as the 2001 Code Red worm or the Ramen worm fall into the same category. Designed to vandalize web pages, these worms may seem like the online equivalent to graffiti tagging , with the author's alias or affinity group appearing everywhere the worm goes.
However, since the rise of widespread broadband Internet access, more malicious software has been designed for a profit motive. For instance, since 2003, the majority of widespread viruses and worms have been designed to take control of users' computers for black-market exploitation. Infected "zombie computers" are used to send email spam, to host contraband data such as child pornography, or to engage in distributed denial-of-service attacks as a form of extortion.
Another strictly for-profit category of malware has emerged in spyware -- programs designed to monitor users' web browsing, display unsolicited advertisements, or redirect affiliate marketing revenues to the spyware creator. Spyware programs do not spread like viruses; they are generally installed by exploiting security holes or are packaged with user-installed software, such as Limewire.